CategoryThe board game

Game Creation: adapting and innovating with Tethics

Creating a game might seem straightforward, but balancing project goals, usability, and player engagement often leads to rethinking the design. In the Tethics project, our ultimate aim is to deliver not just a game, but a powerful and practical tool for trainers.After testing the functional first edition, we realized that the game’s duration was longer than ideal for its intended educational use...

Game creation: the journey behind Tethics

Designing a board game is a process that blends creativity, strategic thinking, and careful collaboration. As part of the Tethics project, our partners have crafted the first version of a game that brings ethics in technology to life – a semi-cooperative experience designed to challenge players’ decision-making and teamwork skills.In Tethics, players step into the roles of various...

Creating Tethics: a board game to navigate the Ethics of Technology

Testing the Tethics Board Game with Educators, Professionals, and Learners When we talk about existential risks, what do we really mean? These “big words” carry big implications, especially in the realm of technology. Through our Erasmus+ project, Tethics: A Serious Game for Innovative Education in Ethics of Technology (2023-1-EL01-KA210-VET-000161379), we are tackling these questions...

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