Creating a game might seem straightforward, but balancing project goals, usability, and player engagement often leads to rethinking the design. In the Tethics project, our ultimate aim is to deliver not just a game, but a powerful and practical tool for trainers.
After testing the functional first edition, we realized that the game’s duration was longer than ideal for its intended educational use. So, we made a bold decision to redesign the structure, focusing on a faster, more streamlined version.
Introducing the Redesigned Tethics Game
We’re thrilled to unveil the second edition of the Tethics game – a faster, more accessible version with a competitive twist. In this design:
- Players take on the roles of societal forces like governments, researchers, businesses, and the public.
- They compete for control over aspects of emerging technologies.
- The outcomes reveal the consequences of their decisions, sparking discussions and personal reflections.
This redesign ensures that the game remains impactful while being more practical for trainers to integrate into their sessions.
Stay Connected
We’re incredibly excited about this new direction and can’t wait to share more updates as we refine the Tethics game further. Follow our page to stay updated on the project’s progress and be among the first to experience the final version of this unique educational tool.
Let’s explore ethics through play – together! 🎲✨